Monday, March 21, 2011

Pictars!

I've uploaded a bunch of pictures to my facebook page. Head over and check them out.

Click here!

Thursday, February 24, 2011

Player Skin - Silver Centurion

Hey folks!

A request was made of me to make this skin, the Sliver Centurion (Silver Iron Man).

Without further adieu, here it is: download.

Wednesday, February 23, 2011

Player Skin - Marcus Fenix (Gears of War)

Hey All,

Someone made a request for a skin of Marcus Fenix on Minecraft Workbench, so I thought I'd have a go. Here's what I came up with. Download it here.

Player Skin - Dr. Manhatten

Dr. Manhatten

 Who watches the watchmen?

 Not me, but Dr. Manhatten shouldn't be too hard to spot given his awesome glow. It's a shame I couldn't give this skin a glow, but I think it's nice none-the-less! If you like it, head on over to Minecraft Workbench to download it.

Tuesday, February 22, 2011

Player Skin - Australian Soldier




Hey folks,

Again I was bored and came up with the idea of making an Australian Soldier skin for Minecraft. Nothing special, but here it is! You can download the skin from Minecraft Workbench

It's a simple skin, I didn't want to add too much for fear of making it messy. This guy is just in Aussie camo, helmet, glasses, Redback Terra combat boots, and ammo pouches at the front.

Thursday, February 10, 2011

Player Skin - Parker


Hey folks, I suddenly realised the connection between Red Faction and Minecraft after playing with some TNT the other day - the ability to destroy your environment! I, therefore, felt compelled to make a player skin of Parker, the protagonist in Red Faction. It can be downloaded from Minecraft Workbench.




Wednesday, February 9, 2011

Player Skin - Captain Picard






Here I am again with another player skin for you all. This one is much simpler and a sure win for those who are Star Trek: TNG fans. Without further adieu, here he is, the man himself, Captain Picard!

Download from Minecraft Workbench

Tuesday, February 8, 2011

Player Skin - Optimus Prime

Again I found myself inspired to create a player skin. I must say, this one was quite challenging. I'm hoping you all agree that I've done the best I can within the limitations. You can get the skin from Minecraft Workbench.

Wednesday, February 2, 2011

Player Skin - Agent Smith

Hey all,

I got creative today and decided to make a new player skin. I was talking with friends recently and The Matrix came up, so with that freshly in my mind I made this skin - Agent Smith.

You can download the skin from Minecraft Workbench


Tuesday, February 1, 2011

Project - Logo in Minecraft

I know it's been a while since I blogged about my project to create my logo in Minecraft, but with good reason. Below are to videos, Part 1 and 2 of the series in my endeavour to record a new game from scratch with the sole purpose of making the logo. I've just started constructing the logo itself, I need much, much more wool before it is complete. Please watch, and enjoy, the videos below.

Part 1.


Part2.

Wednesday, January 26, 2011

Minecraft SMP on the Reddit server (c.nerd.nu)

Lately I've been playing around on the SMP server c.nerd.nu. This is a creative server, so I got creative. There are also other servers run by nerd.nu, so go on over and visit their site to learn more. The below YouTube video shows two of my creations in BigTown - a giant Paddle Pop and a strand of DNA.

Australia Day!

So, today is Australia day, so for Australia day I went ahead and created a giant Australian flag. This flag is 100x50m, so that's 5000 blocks!

Monday, January 24, 2011

Player Skin - Superman

So here's one of my other player skins. The title says it all. You can download the skin from: http://minecraftwb.com/

Thursday, January 20, 2011

Project - Logo in Minecraft

So, I've got another project in the works, too; to create the Cube Root of Creation logo in Minecraft!

This might seem easy, but I will be doing it using dyed wool - and legitimately, no inventory editing. I will need a whole bunch of ink sacks, bonemeal, roses and dandelions. I will also be starting this project on a new world and videoing the whole thing. Below is a picture of the logo I will be using as reference for creating the final product in-game.


Wednesday, January 19, 2011

YouTube Channel now up!

Project - DS-1 Orbital Battle Station

So, with my previous project complete, it's time to start a new one. This time it's going to take a bit longer to complete.

I'll be starting a 1:1000 scale Death Star. Most sources say the first Death Star is approximately 140km in diameter. However, I will be working with the diameter of 163km, making the radius of my in-game version 81.5 blocks. This will allow me to have a single centre block when I start to construct the sphere.

I will also create DS-2 (as seen in Return of the Jedi) on my way to completing DS-1.

I'll be working with a Google SketchUp model I found as my main reference, along with a few pictures seen below.










Player Skin - The Flash


When it comes to Minecraft skins, I find none more awesome than superheroes.

I whipped this one up in about two hours and, I must say, I'm happy with the finished product!

Additionally, I'm reminded of Big Bang Theory's Sheldon Cooper with this skin, truly amazing show.

Tuesday, January 18, 2011

Project - 64x64 Monster Trap - COMPLETE

I've completed the monster trap project. In addition to roofing off the trap and creating the pit for the monsters to fall (and die) in, I created two viewing areas (dark, but safe from spawns) to view the monsters inside the trap before they fall.

There were hiccups, however. Monsters were spawning on top of the trees underneath the trap due to the dark shadow created by it. I'd already lit the ground but did not anticipate monsters spawning on treetops! Additionally, monsters spawned on top of the trap at night, so I had to light the top of the trap structure as well.

With this complete, monsters were falling to their death at an average rate of 15.3 per minute, that's almost 920 per hour. I hope you enjoy the screenshots, I'll post a video at a later stage.

Stop of Spawn Trap (day)
Top of Spawn Trap (night)

Side Viewing Portal


View from top viewing dome

Outside the "Terminal Shaft"

At the base of the terminal shaft

View of the underside of the spawn trap (evening)

View of the underside of the spawn trap (night)

Project - 64x64 Monster Trap

So, my current project, started yesterday, is a 64x64 block monster trap - that's 4096 blocks just for the base!


Given that the maximum monster spawn radius, to my knowledge, is 128 blocks from the player, this should cover only a quarter of that area, yet it's still quite massive as you can see in the screenshot below. Progress is slow, but getting there. I've completed the main workings of the trap. Now I just need to roof it in (another 4096 blocks to place!), and make sure the gravity trap is high enough (28 blocks) to kill the monsters.


In the top-left of the shot, you'll see I've created a schematic. Each spawn area is 8x8 (water flows 7 blocks from the source). So I've been able to place water source blocks in all the corners to make sure all water flows to the centre.

Monday, January 17, 2011

Welcome to "Cube Root of Creation"

Hello reader,


This blog is dedicated to my creations in and in relation to the popular block-based free world game "Minecraft". I hope you find it interesting and inspiring.